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Feature Poll 1 [Closed]

· updated · Pazaak Cantina

This was a poll of features I want to add to Pazaak Cantina, where you voted on what I should work on next.

Update: the results are in

The #1 voted feature was Additional Game Mode. Read the dev update about the new mode, Memoraak.

Want to weigh in on what’s next? Vote in the current poll.

The options

  • Black Market System: A place in the game for credits to be spent, invested, lost, traded, and so on. It would essentially be a faux stock market where players could invest their credits or buy items for other or future systems (think buying ship parts for the ship system).
  • Friends List System: A way to request and add friends from multiplayer interactions. This would eventually tie into the custom game system, so you could invite friends directly to custom matches. To start, I’d make a basic friends list that might show your friends’ status, level, credits, and so on.
  • Offline AI Overhaul: Revamp the AI logic for offline modes so it plays the game at a more human level.
  • Additional Game Mode: Open-ended, but I have designs for another kind of mini-game. It could be a standalone mode, or a mini-game you play in multiplayer cantinas or on campaign planets.
  • Custom Game System: Host your own table in a cantina. Password-lockable tables you can host and wait for a friend to join, use for a tournament, and so on.
  • Companion System: A lightweight system where you unlock companions and choose one to be your active companion. An active companion earns XP for that relationship as you earn XP for your player level.
  • Drink System: Each cantina offers a unique drink you can buy. The cantina’s drink gives a short buff, such as a credit or XP multiplier.
  • Ship System: Buy and level up starships. Ships would be cosmetic but also part of the campaign, with a mini-game where you pilot your ship between worlds (think Galaga).
  • Campaign Overhaul: NPCs with dialogue, a text dialogue system (maybe text-to-speech if possible), and a lightweight campaign story that evolves as you go through the planets.
  • Title System: Unlockable titles (perhaps for unlocking achievements) that give XP or credit multipliers, and potentially other game-altering mechanics for offline modes.